InputSynchronizableUseLocalInput Field

Whether to use local input or use reply as input. When false, all clients including the sender will receive inputs simultaneously. (assuming identical connection)

Definition

Namespace: Alteruna.Multiplayer.InputSynchronizable
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public bool UseLocalInput

Field Value

Boolean

See Also