InputSynchronizableUseLocalInput Field

Whether to use local input or use reply as input. When false, all clients including the sender will receive inputs simultaneously. (assuming identical connection)

Definition

Namespace: Alteruna.Multiplayer.InputSynchronizable
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public bool UseLocalInput

Field Value

Boolean

See Also