RigidbodySynchronizableCommonIgnoredLayers Field
Ignored layers will not cause the object trigger sync on collision.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
public static LayerMask IgnoredLayers
Field Value
LayerMask