RigidbodySynchronizableCommonIgnoredLayers Field

Ignored layers will not cause the object trigger sync on collision.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public static LayerMask IgnoredLayers

Field Value

LayerMask

See Also