RigidbodySynchronizableCommonIgnoredLayers Field

Ignored layers will not cause the object trigger sync on collision.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public static LayerMask IgnoredLayers

Field Value

LayerMask

See Also