RigidbodySynchronizableCommonIgnoredLayers Field
Ignored layers will not cause the object trigger sync on collision.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public static LayerMask IgnoredLayers
Field Value
LayerMask