SingleClientEventOnClientChanged Field

Runs when the controlling client is changed.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public UnityEvent<bool> OnClientChanged

Field Value

UnityEventBoolean

Remarks

True when controlled on this client.

See Also