SingleClientEventOnClientChanged Field

Runs when the controlling client is changed.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public UnityEvent<bool> OnClientChanged

Field Value

UnityEventBoolean

Remarks

True when controlled on this client.

See Also