Alteruna Multiplayer Docs
C#
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Spawner
Force
Sync Field
When true, spawn previously spawned objects on joining client(s).
Definition
Namespace:
Alteruna.Multiplayer
Assembly:
Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
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public
bool
ForceSync
Field Value
Boolean
See Also
Reference
Spawner Class
Alteruna.Multiplayer Namespace
In This Article
Definition
See Also