CommunicationBridgeReset Method

We set the Multiplayer reference when the component is reset in order to save performance in the spawn frame.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public virtual void Reset()

See Also