EnableSynchronizablePossessed Method

Called when the object is possessed. Sets the ownership status of the GameObject.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public override void Possessed(
	bool isMe,
	User user
)

Parameters

isMe  Boolean
Boolean indicating if the current user is the owner.
user  User
The user who is possessing the object.

See Also