EnableSynchronizablePossessed Method
Called when the object is possessed. Sets the ownership status of the GameObject.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public override void Possessed(
bool isMe,
User user
)
Parameters
- isMe Boolean
- Boolean indicating if the current user is the owner.
- user User
- The user who is possessing the object.