EnableSynchronizablePossessed Method
Called when the object is possessed. Sets the ownership status of the GameObject.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
public override void Possessed(
bool isMe,
User user
)
Parameters
- isMe Boolean
- Boolean indicating if the current user is the owner.
- user User
- The user who is possessing the object.