MultiplayerManagerLoadScene(Int32, Boolean) Method
Load a scene by index and move Multiplayer object and all Avatars to the new scene.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
public void LoadScene(
int sceneId,
bool spawnAvatarOnLoad = false
)
Parameters
- sceneId Int32
- Build index of target scene.
- spawnAvatarOnLoad Boolean (Optional)
- Spawns your Avatar after scene is loaded if true.