MultiplayerManagerLoadScene(String, Boolean) Method
Load a scene by name and move Multiplayer object and all Avatars to the new scene.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public void LoadScene(
string sceneName,
bool spawnAvatarOnLoad = false
)
Parameters
- sceneName String
- Name of target scene.
- spawnAvatarOnLoad Boolean (Optional)
- Spawns your Avatar after scene is loaded if true.