MultiplayerManagerLoadScene(String, Boolean) Method
Load a scene by name and move Multiplayer object and all Avatars to the new scene.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
public void LoadScene(
string sceneName,
bool spawnAvatarOnLoad = false
)
Parameters
- sceneName String
- Name of target scene.
- spawnAvatarOnLoad Boolean (Optional)
- Spawns your Avatar after scene is loaded if true.