MultiplayerManagerLoadScene(String, Boolean) Method

Load a scene by name and move Multiplayer object and all Avatars to the new scene.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public void LoadScene(
	string sceneName,
	bool spawnAvatarOnLoad = false
)

Parameters

sceneName  String
Name of target scene.
spawnAvatarOnLoad  Boolean  (Optional)
Spawns your Avatar after scene is loaded if true.

See Also