MultiplayerManagerLoadScene(String, Boolean) Method

Load a scene by name and move Multiplayer object and all Avatars to the new scene.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public void LoadScene(
	string sceneName,
	bool spawnAvatarOnLoad = false
)

Parameters

sceneName  String
Name of target scene.
spawnAvatarOnLoad  Boolean  (Optional)
Spawns your Avatar after scene is loaded if true.

See Also