Rigidbody2DSynchronizableAddForce(Single, Single, ForceMode) Method
Adds a force to the Rigidbody.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public void AddForce(
float x,
float y,
ForceMode mode = ForceMode.Force
)
Parameters
- x Single
- Size of force along the world x-axis.
- y Single
- Size of force along the world y-axis.
- mode ForceMode (Optional)
- Type of force to apply.
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody2D.AddForce.html]