Rigidbody2DSynchronizableIsSleeping Method

Is the rigidbody sleeping?

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public override bool IsSleeping()

Return Value

Boolean
true when rigidbody is sleeping.

See Also

Reference

[!:https://docs.unity3d.com/ScriptReference/Rigidbody.IsSleeping.html]