RigidbodySynchronizableCommonForceUpdate Method

Forces a sync even if not owned.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public void ForceUpdate(
	bool fullSync = true
)

Parameters

fullSync  Boolean  (Optional)
Sync absolute data in addition to velocity.

See Also