RigidbodySynchronizableCommonForceUpdate Method
Forces a sync even if not owned.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
public void ForceUpdate(
bool fullSync = true
)
Parameters
- fullSync Boolean (Optional)
- Sync absolute data in addition to velocity.