RigidbodySynchronizableCommonIsSleeping Method
Is the rigidbody sleeping?
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public abstract bool IsSleeping()
Return Value
Booleantrue when rigidbody is sleeping.
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.IsSleeping.html]