RigidbodySynchronizableCommonSleep Method
Forces a rigidbody to sleep at least one frame.
Namespace: Alteruna.MultiplayerAssembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
public abstract void Sleep()
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html]