Alteruna Multiplayer Docs
C#
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Synced
Key Constructor
Overload List
SyncedKey
Constructor for default values.
SyncedKey(KeyCode, SyncedKey
KeyMode)
Set key and mode without registering.
SyncedKey(IInput, KeyCode, SyncedKey
KeyMode)
Register key and mode.
See Also
Reference
SyncedKey Class
Alteruna.Multiplayer.InputSynchronizable Namespace
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Overload List
See Also