public abstract class CommunicationBridgeUID : CommunicationBridge,
IAdaptiveSerializableUniqueID, IAdaptiveSerializable, IUniqueID| HasOwnership | Describes whether we have ownership of this Synchronizable. |
| UID | |
| UIDString |
| GetUID | Get the UniqueID of this Synchronizable |
| MakeUID | Initialize UID. |
| OnDestroy | Deregister on destruction. |
| OnEnable | Register the object to the multiplayer component. |
| OverrideUID | Override this Synchronizables current unique ID with a new Guid. |
| Register | |
| ReleaseOwnership | Release ownership of this Synchronizable so that others can take ownership of it. |
| Reset | |
| ResetUid | |
| Serialize | |
| TakeOwnership | Attempt to take ownership of this Synchronizable |
| Unserialize |
| (CommunicationBridgeUID to SynchronizableElement) | |
| (CommunicationBridgeUID to KeyValuePairGuid, CommunicationBridgeUID) |