ConnectedEvent Class

Event raised when the local client successfully connects to the server.

Definition

Namespace: Alteruna.Multiplayer.EventArgument
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public class ConnectedEvent : EndpointEvent
Inheritance
Object    MultiplayerEvent    EndpointEvent    ConnectedEvent

Remarks

Subscribe to [!:MultiplayerManager.Connected] to receive this event.

Constructors

ConnectedEvent Initializes a new instance of ConnectedEvent.

See Also