LockUnlockedEvent Class

Event raised when a lock on a synchronized object is released.

Definition

Namespace: Alteruna.Multiplayer.EventArgument
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public class LockUnlockedEvent : PacketEvent
Inheritance
Object    MultiplayerEvent    PacketEvent    LockUnlockedEvent

Remarks

Subscribe to [!:MultiplayerManager.LockUnlocked] to receive this event. After this event fires the object identified by UniqueID is no longer locked by any client and a new lock request may be submitted.

Constructors

LockUnlockedEvent Initializes a new instance of LockUnlockedEvent.

See Also