PacketReceivedEvent Class

Event raised when a synchronization packet is received from the server.

Definition

Namespace: Alteruna.Multiplayer.EventArgument
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public class PacketReceivedEvent : PacketEvent
Inheritance
Object    MultiplayerEvent    PacketEvent    PacketReceivedEvent

Remarks

Subscribe to [!:MultiplayerManager.PacketReceived] to receive this event. UniqueID identifies the Synchronizable component whose state was updated. By the time this event fires the component's state has already been applied.

Constructors

PacketReceivedEvent Initializes a new instance of PacketReceivedEvent.

See Also