PacketSentEvent Class

Event raised after a synchronization packet has been sent to the server.

Definition

Namespace: Alteruna.Multiplayer.EventArgument
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
public class PacketSentEvent : PacketEvent
Inheritance
Object    MultiplayerEvent    PacketEvent    PacketSentEvent

Remarks

Subscribe to [!:MultiplayerManager.PacketSent] to receive this event. UniqueID identifies the Synchronizable component whose data was transmitted. Use this event for diagnostics or to track outbound bandwidth usage.

Constructors

PacketSentEvent Initializes a new instance of PacketSentEvent.

See Also