Alteruna Multiplayer Docs
C#
Show/Hide TOC
Started
Event Class
Event raised when the
MultiplayerManager
has finished initializing and is ready to use.
Definition
Namespace:
Alteruna.Multiplayer.EventArgument
Assembly:
Alteruna (in Alteruna.dll) Version: 2.0.2+dcdb8fba58ad1eb99205b1dc6265fd5b3b7cf8ec
C#
Copy
public
class
StartedEvent
:
MultiplayerEvent
Inheritance
Object
MultiplayerEvent
StartedEvent
Remarks
Subscribe to
Started
to receive this event. After this event fires the multiplayer service is active and the client may attempt to connect to a server and join or create rooms.
Constructors
StartedEvent
Initializes a new instance of
StartedEvent
.
See Also
Reference
Alteruna.Multiplayer.EventArgument Namespace
In This Article
Definition
Remarks
Constructors
See Also