TransformSynchronizable2D Class

Class TransformSynchronizable2D defines a component which synchronizes its game objects transform with other clients in the Playroom.

Definition

Namespace: Alteruna.Multiplayer
Assembly: Alteruna (in Alteruna.dll) Version: 2.0.1+a1176e08a0b4a6bfd8fefeddde6163a16d29e5ab
C#
public class TransformSynchronizable2D : TransformSynchronizableCommon
Inheritance
Object    Object    Component    Behaviour    MonoBehaviour    CommunicationBridge    CommunicationBridgeUID    Synchronizable    TransformSynchronizableCommon    TransformSynchronizable2D

Remarks

Constructors

Methods

See Also